Tuesday, 13 January 2015

WRECK IT RALPH- Q1

Human & Technology-   Although they are shown with human characteristics, the game world is the setting. This rejects traditional ideas because the games are not actually effected by reality.














Real & Artificial- The characters are given human characteristics, blending the wall between real and artificial. An example is of their feelings, jealousy, love etc.  However it is explained by their programming.












Good & Evil- Ralph wants to be a hero, however he has been set as a villain. By breaking this he collapses the structure of his game.















Male & Female- The stereotypical roles of male and female, are different in each game. Hero's Duty is one game in which the female has most power. This is clear when speaking to Felix, however it changes when he saves her.



















Genres- Genres are not supposed/ allowed to mix in the film, as when they do issues arise. This collapses games as it breaks structure.



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